2026-08-11 · Armin
Getting Sound Into the Frame
Every way music can reach the frame, what each one costs, and the one thing we should decide before building any of it.
Studio Jan Henrik Hansen
Self-contained HTML experiments. One folder per prototype, newest first.
August
2026-08-11 · Armin
Every way music can reach the frame, what each one costs, and the one thing we should decide before building any of it.
2026-08-07 · Armin
A catalogue of the objects we have actually produced — deliberately small, deliberately curated, and assembled almost entirely from infrastructure we already run.
2026-08-05 · Jan Henrik Hansen
July
2026-07-30 · Jan Henrik Hansen
The idea is to devise an algorithm that allows for a universal solution to subdivide arbitrary 3D objects into monolithic, printable units that aggregate to form the larger whole.
2026-07-29 · Armin
The Factory already hands work to machines we own. Teaching it that those machines are not interchangeable is a much smaller change than it sounds — and the first new tool has now been proved on real files.
2026-07-29 · Jan Henrik Hansen
2026-07-28 · Jan Henrik Hansen
Eine Umsetzung eines alten Gedankens, nämlich die tanzenden Lichtreflektionspunkte einer Wasseroberfläche in Noten zu umwandeln und als Töne hörbar zu machen, synchron zum Videomaterial. Das scheint bereits gelungen zu sein.
2026-07-23 · Jan Henrik Hansen
2026-07-23 · Jan Henrik Hansen
2026-07-23 · Jan Henrik Hansen
A sketch of how to build a sequencer within a website that can read many files out of images and other data sets and play them back in real time with loaded samples so it's an actual sequencer and that will be interactive and one can interact with the existing material in 3d / 2d
2026-07-23 · Jan Henrik Hansen
2026-07-23 · Armin
A first clickable prototype for an automation tool for SpaceMusic
2026-07-23 · akadmin
2026-07-23 · Armin
2026-07-23 · Armin
2026-07-20 · Armin
2026-07-16 · Armin
2026-07-15 · Armin
2026-07-09 · Jan Henrik Hansen
2026-07-05 · Jan Henrik Hansen
Prototype for an automatic generation from plans + sections from a scanned virtual space volume, that you can load any 3d object or scene into and deduct plans according to predefined specifications.
June
2026-06-26 · Armin
Building a home for our DNA data with diagramming.
2026-06-26 · Armin
How SpaceMusic runs today: one Host process launches the engine, serves the web UI, and translates between them.
2026-06-25 · Jan Henrik Hansen
Newest Approximation to the Desktop UI Ruleset with Claude
2026-06-25 · Armin
How browsing, picking, and flipping will work once the operator's disk stops being a library